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Learning and thinking

How memory and learning work, why minds take shortcuts, and how to reason and argue well, from the research and the thinkers behind it. Notes to understand, and to put to work in what you learn next.

14 notes from Graphite. Free to read, with no account. Nothing here is for sale.

Start here

Where to begin.

The note that answers the topic’s biggest question, then the two it leads to most directly.

  1. Start here

    What is philosophy? The big questions, made simple

    Philosophy is the careful, reasoned study of basic questions that experiments alone can't settle, about knowledge, right and wrong, reality and reasoning. Its branches, and how to read an argument.

    Graphite7 min read

  2. Then

    What is the Dunning-Kruger effect? And what it isn't

    The Dunning-Kruger effect is the finding that people who do worst at a task tend to overestimate how well they did. What the 1999 study found, the chart it never drew, and the statistical doubts.

    Graphite6 min read

  3. And then

    What is nihilism? The idea that nothing matters, examined

    Nihilism is the view that life has no built-in meaning, that morality has no objective basis, or that nothing can be known. The kinds, what Nietzsche really said, and the main replies.

    Graphite6 min read

Every note

All 14 notes in Learning and thinking.

The three above, then the rest. Each answers one question and links to the notes it leads to.

  1. What is Occam's razor? Why simpler explanations win

    Occam's razor is the rule that among explanations that fit the facts equally well, the one with the fewest assumptions is usually the best bet. Where it came from, how to use it, and when it fails.

    Graphite6 min read

  2. What is a polymath? How people master many fields

    A polymath is a person with deep, working knowledge of several unrelated fields. Who the famous ones were, why they grew rarer, and what research on expertise says about breadth.

    Graphite6 min read

  3. What is the Monty Hall problem? Why switching wins

    The Monty Hall problem is a game-show puzzle with three doors. Switching wins two times in three, not half the time. Three ways to see why, and the rules the answer depends on.

    Graphite6 min read

  4. What is critical thinking? How to weigh a claim

    Critical thinking is judging a claim by its evidence and reasoning before you accept it. A four-question toolkit, a worked example, and the common fallacies and biases to watch for.

    Graphite6 min read